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How to hand off a responsive design like a PRO?

Nils Borgböhmer
Nils Borgböhmer

Hey there, in this video I talk about the challenges in design-to-development handoffs, particularly dealing with responsive designs for various screen sizes. I'm here to share my approach of creating an interactive prototype using Tailwind CSS to bridge the gap between design and development teams.

Responsive Design and Developer Handoffs: How to Bridge the Gap Link to this headline

Designing a seamless experience across multiple screen sizes is a common challenge. At Dinghy, where we work at the intersection of design, front-end development, and user research, we’ve faced this issue time and again.

One such project had us asking the usual questions: When do rounded corners appear? What’s the exact behavior of shadows on smaller screens?

As a developer, I’ve found that creating an interactive prototype early on can be a game-changer. In this post, I’ll walk you through my process of using Tailwind CSS to quickly prototype a responsive UI layout for better collaboration between designers and developers.

The Challenge: Multiple Screen Sizes, One Design Link to this headline

We had a design in Figma with both mobile and large screen examples, but the question always arises: What constitutes a large screen?

Is an iPad considered large, or do the design elements behave differently on an even larger display? Developers often need to understand how layouts transition between these different screen sizes.

The Solution: An Interactive Prototype Link to this headline

To answer all these questions, I used Tailwind CSS to create an interactive prototype. Tailwind’s utility-first framework allows developers to rapidly build out UI elements without dealing with complex configurations.

I took advantage of their code playground to build a live demo of the layout, focusing only on structure without data fetching or any other complexities.

Steps to Build the Prototype Link to this headline

  1. Create the Layout: I started by designing a bike-related product widget, ensuring responsiveness from mobile to desktop. For layout control, I relied heavily on CSS grid and place-content utilities to center elements.
  2. Overlay and Background: Using Tailwind’s flexible utility classes, I created a translucent overlay with a fixed background. I added grid-based layouts to ensure that the content adapts across screen sizes.
  3. Responsive Components: I tackled specific design elements like headers, progress bars, and interactive buttons. By using custom breakpoints (e.g., 41.25 rem for the desktop view), I ensured a smooth transition between screen sizes.

The Final Prototype allowed developers to inspect behaviors like scroll dynamics, hover effects, and sticky bars directly in the browser, drastically speeding up the development process.

Why Prototypes Help Handing off static designs often leaves developers guessing. An interactive prototype solves this by providing a tangible, clickable version of the design. Developers can now inspect how each UI component behaves, reducing back-and-forth discussions.

  1. Why use Tailwind CSS for prototypes?

    Tailwind offers utility-based classes that make building responsive layouts simple and fast. It’s perfect for prototyping because it allows quick iteration and customization without worrying about deeper configuration.

  2. How does an interactive prototype improve design handoff?

    Prototypes give developers a visual and interactive reference for how elements should behave across screen sizes, reducing confusion and making the development process smoother.

  3. What are the benefits of using CSS Grid in this setup?

    CSS Grid is ideal for complex layouts because it offers powerful control over content alignment, placement, and responsiveness with minimal code.

Author

Nils Borgböhmer
Nils Borgböhmer

Co-Founder, Head of Interaction Design

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